26SdlButton::SdlButton(std::shared_ptr<SDL_Renderer>& renderer,
const std::string& label,
int id,
27 const SDL_FRect& rect)
30 _backgroundcolor = { 0x69, 0x66, 0x63, 0xff };
31 _highlightcolor = { 0xcd, 0xca, 0x35, 0x60 };
32 _mouseovercolor = { 0x66, 0xff, 0x66, 0x60 };
33 _fontcolor = { 0xd1, 0xcf, 0xcd, 0xff };